Which of the following is NOT a core element of game sense?

Study for the VCE Physical Education Exam. Benefit from interactive quizzes, flashcards, and multiple-choice questions. Each question includes hints and detailed explanations to boost your understanding. Get exam ready with confidence!

In the context of game sense, the core elements focus on developing a player's understanding of the game through active participation, decision-making, and skill application within a game context. Modified short-sided games, questions to guide learning, and manipulated constraints are integral components of this approach because they emphasize gameplay and cognitive engagement.

Modified short-sided games allow players to engage in more focused and relevant gameplay, encouraging tactical awareness and decision-making. Questions that guide the learning process prompt players to think critically about their actions and strategies, facilitating deeper learning. Manipulated constraints refer to adjustments made to the environment, tasks, or players which stimulate thought and adaptability in gameplay, enhancing players' understanding of the game.

In contrast, drills for skill repetition tend to focus on isolated skill development without the context of a game, which can lead to a limited understanding of how to apply those skills effectively in real match situations. While skill drills have their place in training, they are not aligned with the game sense approach, which prioritizes situational learning and contextual application over rote repetition. This distinction underscores why the element not seen as core to game sense is skill repetition drills.

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